Double Tool C&D
Spell Equip

Double Tool C&D

  • Archetype:
  • Power Tool

  • View:
  • 3104




Equip only to a "Power Tool Dragon" or Level 4 or higher Machine-Type "Morphtronic" monster you control. While equipped: ● During your turn: It gains 1000 ATK. If it attacks, any effects of the attack target that activate or apply on the field are negated during that Battle Phase. ● During your opponent's turn: Your opponent cannot select a monster other than the equipped monster as an attack target. An opponent's monster that battles the equipped monster is destroyed at the end of the Damage Step.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
49± 6/ 100
Power Score
Intrinsic 49
Deck 49

Double Tool C&D — Power Evaluation

Final Score: 49 ± 6 · Confidence: Medium

  • Intrinsic: 49 · Deck: 49 · Meta: provisional
  • Primary role: Utility · Secondary: Board breaker

Why it scores here

Double Tool C&D is a support equip that converts a Power Tool Dragon or Level 4+ Morphtronic Machine into a battle-protected attacker: +1000 ATK on your turn, and on the opponent's turn it forces their attack onto the equipped monster and destroys whatever battles it. The effect is real and practical in the 111-deck sample (68.5% of decks run it, with Morphtronic Celfon and Power Tool Dragon as top partners), but nothing here shows it building a board or generating card advantage. The +1000 ATK and the Power Tool Dragon/Morphtronic restriction earn little on their own; the points come from the interaction, and from the fact that a one-copy-per-deck slot is cheap to run.

Axis scores

Axis Score Evidence
Accessibility 60 It is a spell with no searcher text, so access depends on the deck's own searchers and on a live Power Tool Dragon or Level 4+ Morphtronic; the 111-deck sample runs it at 1.44 copies average, which confirms it is reachable in practice (observed).
Combo & Conversion 45 The card only adds +1000 ATK and battle protection to a body it does not create, and combo data is empty, so it converts little by itself (inferred from text, no combo data).
Resource Economy 25 No draw, search, or recursion is printed; it is a one-for-one equip spell that is sent to the GY when its monster leaves (verified from text).
Effect & Interaction 65 On the opponent's turn it redirects attacks to the equipped monster and destroys a battling monster, and it negates attack-target effects during the Battle Phase; this is strong, flexible defence within its restrictions (verified from text).
Material Utility 20 It is a non-monster card and cannot be Xyz, Link, or Synchro material, so the only material value is through the equipped monster, which is not this card's body (verified from text).
Resilience & Flexibility 45 It stays on the field across turns, but it is a spell and falls to the usual backrow removal and to losing its host monster (inferred from text).
Deck-Building Efficiency 60 It is one slot, the sample average is 1.44 copies with no sign of garnet bricks, and the Power Tool Dragon/Morphtronic restriction narrows it to two families (observed deck data and text).

Calculation

Weight profile: Utility default (no clear single role); secondary Board breaker not blended because the primary carries the card's score. Intrinsic ≈ 49, Deck ≈ 49, Meta = provisional. Modifiers: Self-locking restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Strong interaction on the opponent's turn: it forces attacks onto the equipped monster and destroys a monster that battles it.
  • Widely run in the sample (111 decks, 16 archetypes, 68.5% in Morphtronic-family gameplay), and it pairs with Morphtronic Celfon and Power Tool Dragon.
  • One slot at 1.44 copies average, so it is cheap to run.

Weaknesses

  • It gives no card advantage and no board presence on its own.
  • The equip restriction to Power Tool Dragon or Level 4+ Morphtronic Machines limits where it can be used.
  • It is a spell, so it can be removed or lost when its host leaves the field.

Counters / choke points

  • Spell or backrow removal that destroys the equip spell.
  • Removing or banishing the equipped monster, which returns the equip to the GY.

Best use

Utility: protects an equipped Power Tool Dragon or Morphtronic from attack-target effects and forced battles on the opponent's turn.. Decks: Morphtronic, Power Tool. Suggested copies: 1.

Evidence & gaps

  • Verified: Equip restriction to Power Tool Dragon or Level 4+ Morphtronic Machine (card text).; +1000 ATK during your turn and battle protection through the Battle Phase (card text).; Opponent's turn: forced attack onto the equipped monster and destruction of a battling monster (card text).; 111 decks run it at 1.44 copies average, 68.5% in gameplay type 7 (deck data).
  • Observed: Top partners Morphtronic Celfon (75.7%) and Power Tool Dragon (73.9%) (deck data).
  • Inferred: Restricted to two families and a specific host: a self-locking restriction worth a -3 modifier.; No card advantage or board presence on its own, so resource and combo scores stay low.
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











https://metaduelist.com/
Top